Blender missing assets
Description:
Attempting to Select Quick Fur for a mesh object gives:
Error: Python: Traceback (most recent call last): File "/usr/share/blender/4.0/scripts/startup/bl_operators/object_quick_effects.py", line 116, in execute bpy.ops.wm.append(directory=assets_directory, File "/usr/share/blender/4.0/scripts/modules/bpy/ops.py", line 109, in call ret = _op_call(self.idname_py(), kw) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ RuntimeError: Error: '/usr/share/blender/4.0/datafiles/assets/geometry_nodes/procedural_hair_node_assets.blend/NodeTree/Set Hair Curve Profile': cannot use current file as library
Additional info:
Looking at the official download for Linux it can be seen that in the folder /blender-4.0.2-linux-x64/4.0/datafiles/ there should be a 6th folder called assets. This folder is missing from the location /usr/share/blender/4.0/datafiles/ such that /usr/share/blender/4.0/datafiles/assets/geometry_nodes/procedural_hair_node_assets.blend is therefore also missing.
- package version(s): blender 17:4.0.2-1
Steps to reproduce:
- Start blender.
- Add any mesh object.
- Attempt to do Quick Fur on the mesh.
- The python error shown above is given.