Commit 2b58fd5b authored by Daniel Mack's avatar Daniel Mack Committed by Takashi Iwai
Browse files

ALSA: snd-usb: Add quirks for Playback Designs devices



Playback Designs' USB devices have some hardware limitations on their
USB interface. In particular:

 - They need a 20ms delay after each class compliant request as the
   hardware ACKs the USB packets before the device is actually ready
   for the next command. Sending data immediately will result in buffer
   overflows in the hardware.
 - The devices send bogus feedback data at the start of each stream
   which confuse the feedback format auto-detection.

This patch introduces a new quirks hook that is called after each
control packet and which adds a delay for all devices that match
Playback Designs' USB VID for now.

In addition, it adds a counter to snd_usb_endpoint to drop received
packets on the floor. Another new quirks function that is called once
an endpoint is started initializes that counter for these devices on
their sync endpoint.
Signed-off-by: default avatarDaniel Mack <zonque@gmail.com>
Reported-and-tested-by: default avatarAndreas Koch <andreas@akdesigninc.com>
Supported-by: default avatarDemian Martin <demianm_1@yahoo.com>
Signed-off-by: default avatarTakashi Iwai <tiwai@suse.de>
parent c05fce58
......@@ -92,6 +92,8 @@ struct snd_usb_endpoint {
unsigned char silence_value;
unsigned int stride;
int iface, alt_idx;
int skip_packets; /* quirks for devices to ignore the first n packets
in a stream */
spinlock_t lock;
struct list_head list;
......
......@@ -31,6 +31,7 @@
#include "card.h"
#include "endpoint.h"
#include "pcm.h"
#include "quirks.h"
#define EP_FLAG_ACTIVATED 0
#define EP_FLAG_RUNNING 1
......@@ -170,6 +171,11 @@ static void retire_inbound_urb(struct snd_usb_endpoint *ep,
{
struct urb *urb = urb_ctx->urb;
if (unlikely(ep->skip_packets > 0)) {
ep->skip_packets--;
return;
}
if (ep->sync_slave)
snd_usb_handle_sync_urb(ep->sync_slave, ep, urb);
......@@ -825,6 +831,8 @@ int snd_usb_endpoint_start(struct snd_usb_endpoint *ep)
ep->unlink_mask = 0;
ep->phase = 0;
snd_usb_endpoint_start_quirk(ep);
/*
* If this endpoint has a data endpoint as implicit feedback source,
* don't start the urbs here. Instead, mark them all as available,
......
......@@ -21,6 +21,7 @@
#include "usbaudio.h"
#include "helper.h"
#include "quirks.h"
/*
* combine bytes and get an integer value
......@@ -97,6 +98,10 @@ int snd_usb_ctl_msg(struct usb_device *dev, unsigned int pipe, __u8 request,
memcpy(data, buf, size);
kfree(buf);
}
snd_usb_ctl_msg_quirk(dev, pipe, request, requesttype,
value, index, data, size);
return err;
}
......
......@@ -761,3 +761,27 @@ void snd_usb_set_format_quirk(struct snd_usb_substream *subs,
}
}
void snd_usb_endpoint_start_quirk(struct snd_usb_endpoint *ep)
{
/*
* "Playback Design" products send bogus feedback data at the start
* of the stream. Ignore them.
*/
if ((le16_to_cpu(ep->chip->dev->descriptor.idVendor) == 0x23ba) &&
ep->type == SND_USB_ENDPOINT_TYPE_SYNC)
ep->skip_packets = 4;
}
void snd_usb_ctl_msg_quirk(struct usb_device *dev, unsigned int pipe,
__u8 request, __u8 requesttype, __u16 value,
__u16 index, void *data, __u16 size)
{
/*
* "Playback Design" products need a 20ms delay after each
* class compliant request
*/
if ((le16_to_cpu(dev->descriptor.idVendor) == 0x23ba) &&
(requesttype & USB_TYPE_MASK) == USB_TYPE_CLASS)
mdelay(20);
}
#ifndef __USBAUDIO_QUIRKS_H
#define __USBAUDIO_QUIRKS_H
struct audioformat;
struct snd_usb_endpoint;
struct snd_usb_substream;
int snd_usb_create_quirk(struct snd_usb_audio *chip,
struct usb_interface *iface,
struct usb_driver *driver,
......@@ -20,4 +24,10 @@ void snd_usb_set_format_quirk(struct snd_usb_substream *subs,
int snd_usb_is_big_endian_format(struct snd_usb_audio *chip,
struct audioformat *fp);
void snd_usb_endpoint_start_quirk(struct snd_usb_endpoint *ep);
void snd_usb_ctl_msg_quirk(struct usb_device *dev, unsigned int pipe,
__u8 request, __u8 requesttype, __u16 value,
__u16 index, void *data, __u16 size);
#endif /* __USBAUDIO_QUIRKS_H */
Supports Markdown
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment